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fun concept, but the levels were way too easy

thanks :) you can try the C64 conversion, it's harder...

Haha great challenge, it's very gratifying to beat each level. im currently at level 5 xD

Hey, showing the pressed keys on the bottom (like your C64 version) is a great visual feedback to inform what and when is pressed. just say it can be useful here too

yes i thought the arrows might at least explain to the player who hasn't played before what is happening :) because that's the main problem with the game :D

yes maybe i should add that here too...

it's really fun but really hard. so hard i didn't get past the second level.... 

still though, really original idea that is fun to mess around with!

HAHA! Love the idea, but jeez!!! SO HARD!
It took me about 15 to 20 attempts to do the first screen :P
I really like the idea though and the sound suits it too.

thanks a lot for your comment :D
i know what you mean, to be honest i think the game is not that intuitive :D i hope people give it a try though. it's hard to explain in words what you have to do exactly but i think once you get it, you can actually play it :D

C64 version next?

hehe, maybe it's easier to be played with a joystick? ;)
it shouldn't be too hard to port, however i'm still struggling a bit with the "unintuitive" part ;)
maybe there should be an easy/"practice" mode available...

This is way too hard :) Btw, it took me a while to figure out that the 'Z'  key starts the game, so maybe you want to put that in the game's description.

oh yes, that's the PICO-8 fire button but I will add it into my description ;)

it took me a while to master all the screens by myself, but it is possible ;) the more you try, the better you remember the early screens' patterns ;)